Authors

Jocularis: Illustrator and scene designer, I have taken part to projects with Mindstalkers/Manorhouse, Massimo Torriani, Project Hope, BB Publishing, Janus Design, Wild Boar, and others. I have co-worked with game experts and with the best illustrators of the game scene. As a big lover of board games, I mostly deal with the visual part and the design of the products, even if I often like taking part to the revision of the rules and the mechanisms of the games.




Hide: I've been working as freelance illustrator and cartoonist for several years, collaborating with different organizations and studios for the realization of illustrative works. In 2011, I have published my first graphic novel, distributed in Swiss Italian schools as a resource to discuss the concept of conflict. I've been working on Winter Tales almost since its conception, taking care of graphics and illustration aspects, in particular the graphic part and style characterization.



Matteo Santus: As a history and board game lover, I have always had an almost “omnivorous” game culture and tried my hand at game design nearly right from the start. It is game design I dealt with, at Albe Pavo; I catch inspirations and I implement them in game mechanisms, hoping to create game systems that are not only innovative, but also nimble and easy to learn, without neglecting the richness and the pleasure one can find in the right level of detail. 


ALBE PAVO: Is a board game design studio, born of the passion of three friends. Its aims are the realization and the research of new forms of social games, treasuring the experience of the leaders in this field and the most innovative and original products appeared on the game scene lately. Albe Pavo has published “Munera” and “Saké & Samurai”.  www.albepavo.com

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